EXECUTIVE SUMMARY
Digital animation constitutes a vital part of
the overall digital media industry and has become one of the fastest growing
sectors. The demand for animated content has increased manifold (in domestic
and international markets) due to increase in the numbers and broadcasting
hours by cable and satellite television and ever increasingly popularity and
dependence on the internet. Today animation is not utilized just to create
cartoon series but it has become an essential tool in creating visual materials
such as movies, videos, and games. Corporate entities too are dependent on
animated content for modelling and advertising campaigns of their products.
Animation is increasingly being used as a tool for education and a new
phenomenon of ‘edutainment’ is emerging utilizing interactive compact disc
(CDs) and visuals. Currently Pakistan is going through a revolution in
electronic media as there is an explosion of T.V channels, broad band adoption
and mobile ownership creating huge demand for animated production. Against this
surging domestic and international demand, animation development and its allied
fields are being considered as a lucrative area for entrepreneurial
ventures.
BRIEF DESCRIPTION OF PROJECT
& PRODUCT
Rapid advancements in digital
media over the last decade have transformed information communication
technologies, entertainment and media sector. It has driven the convergence of
the said sectors resulting in novel products and services. As high bandwidth
digital technologies, ranging from portable devices to wireless and broad band
connectivity, become increasingly pervasive around the globe, they continue to
fuel an insatiable demand for high quality content that can be delivered to
users over these channels. This content encompasses education, information,
entertainment and business applications providing huge opportunities to new
start-ups / entrepreneurs in countries like Pakistan that can position
themselves at the epicenter of creative arts and digital technology revolution. The proposed animation production house in
this pre-feasibility study will be catering to domestic and international
clients, offering digital animation as a finished product as well as providing
ancillary/customized services for an array of clients i.e. telecommunication companies,
T.V channels, video game development companies, advertisement companies, large
media, studio and production houses etc
CRITICAL FACTORS
Selection
of a dedicated competitive team of artists, designer, animators and a
creative art / production director
Ability to conceive creative ideas and
translating them into finished product as per client’s specifications
Safeguarding
design and animation production from piracy
Employing
and retaining skilled staff
Strict adherence to timelines
Higher return on investment and a steady
growth of business is expected with the entrepreneur having some prior
experience in the related field of business.
INSTALLED & OPERATIONAL
CAPACITIES
Essential hardware / equipment for animation
production facility will house 4 customized computer machines for animation,
backed by a server. With a dedicated team of 4 animation developers it is
anticipated that the enterprise shall be able to roll out 50-150 seconds per
month of finished and semi finished animation. However for the purpose of this
particular pre feasibility study, it is assumed that the enterprise shall be
producing 100 seconds of finished / semi- finished animated content. It is
estimated that the production cost for animation in Asian countries particularly
Pakistan and India is 25% to 35% cheaper compared with cost in developed
countries hence attracting considerable business from America and Europe.
GEOGRAPHICAL POTENTIAL FOR
INVESTMENT AND POTENTIAL TARGET MARKETS
Digital animation continues to
grow as an increasingly important and integral part of film and television
production, particularly in the current scenario where animation is being fused
with live production to gain results that were hitherto considered impossible.
As the animation and special effects content has increased in sophistication,
the production and post-production activities have also experienced enhanced
integration. However, tight production budgets and time schedules are
increasingly exerting pressures on the special effects and post production
schedules. As a result of this, animation activities are being outsourced to
competent and cheaper locations in Asia. The cost of developing animated
content in Asian region is estimated to be 25% to 35% of what it would cost in
developed countries.
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